A downloadable game

A fast-paced multiplayer delivery game where players compete against one another to collect, transport, and deliver the highest number of parcels within the match time.

The game was developed using the SFML framework, with multiplayer networking implemented through socket programming to support real-time player communication and synchronization. I worked on developing the core gameplay systems, multiplayer interactions, player movement, parcel collection mechanics, scoring systems, and game state management. The project also involved handling network communication, synchronization between players, and optimizing responsiveness to create a smooth competitive multiplayer experience.

Download

Download
Deliver.zip 18 MB

Install instructions

Unpack the zip and run .sln  

To run Project:

  Run the instance and select server

  Create two more instance for player

   Game starts after two players joined.

Leave a comment

Log in with itch.io to leave a comment.