Don't Touch Me
Don't touch me
Hi , This is a prototype project featuring an ability system implemented using a robust scriptable architecture, incorporating RPG-inspired logic for random ability selection. Players can experience dynamic and unpredictable gameplay while enjoying smooth and engaging UI animations that enhance the overall experience.
Engine used : unity
Language : c#
This is more of a prototype project to work with scriptable objects. The scriptable way of approach for the ability system came in very handy for debugging and is quite scalable.
This approach is also very designer friendly as they have freedom to alter the parameters of every unique ability and also manage them easily.
The project also has some Ui animations , sound effects and camera shakes included to give a nice player experience.
You can play the game in the browser. Hope you like it.
Git : Link
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